As well as procedural generation, I need to implement some form of post processing effect. This is of course the same case as the coursework requirements from my third year. Post processing however was definitely the weaker of the skills that I picked up from that project. I'd had high hopes of implementing high dynamic range lighting but I struggled to get my head around the pipeline which meant I was left with barely any time to implement a decent effect and thus settled on a hacked bloom effect. It was OK but not managing to implement it has snagged at me ever since.
Now I'm required to do the same task, as with the procedural generation, it will be a good measure of how my knowledge has improved over the course of 2 years.
Now I'm required to do the same task, as with the procedural generation, it will be a good measure of how my knowledge has improved over the course of 2 years.