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University projects

In this section, I talk about the different projects that I worked on during my studies at University.
  • Honours Project - I talk about how I came to create a procedurally generated solar system
  • Coming Soon - I talk about the PS4 game that I worked on in a team of 13 during the final semester of MProf
  • Swamp Escape - I talk about the game that I worked on in a team of 14 during the 2nd semester of MProf
  • Role - I talk about how I worked in a small team to create a physics based 2D game for the 1st semester of MProf
  • Procedural Podracing - The sequel project to Snowy. Spoilers are in the Blog
  • Snowy - I talk about a DirectX 11 application that I created within 3 weeks which uses particle effects to create a snowy scene
  • PlayStation 2 - I talk about my experiences using the PlayStation 2 Linux Development kits
  • Retro Platformer - The demo I made for a research project into intuitive controls for retro platformers
  • Anaglyph 3D - I talk about how I created a stereoscopic 3D game
Skully Brookes
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